Healing

Cost: 2 Character Points / Level

The Healing Attribute represents a character's ability to tend to another's wounds at either a supernatural or supertechnical level. Where natural healing occurs over the course of days the care granted by the Healing Attribute occurs over the course of minutes. This healing is so powerful that, at higher levels, it can even regenerate lost organs and limbs. The below totals represent the maximum magical/technological healing that a character may receive in a given day from this Attribute - a healer may not use this attribute multiple times on a given individual in a given day in order to heal more damage.

At level 4, the Healer may regenerate lost limbs/organs in their patient. At level 5, they can recover a patient from an immediate death, even something so dramatic as being bisected. Even a Healer has their limits, for no Healer may heal someone who is blown to bits, disintegrated, or burnt away.

Level Description
Level 1 Up to 20 HP can be restored per patient per day, over the course of 10 minutes.
Level 2 Up to 40 HP can be restored per patient per day, over the course of 10 minutes.
Level 3 Up to 60 HP can be restored per patient per day, over the course of 10 minutes.
Level 4 Up to 80 HP can be restored per patient per day, over the course of 10 minutes.
Level 5 Up to 100 HP can be restored per patient per day, over the course of 10 minutes.
Level 6 Up to 120 HP can be restored per patient per day, over the course of 10 minutes.